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A shared experience: Celebrating World Television Day 2022

From the World Cup to the Queen’s funeral, TV can still catch the attention of the masses. TVBEurope hears from a number of key industry executives as they analyse the trends that are reshaping how we produce, distribute and watch TV.

Our Sales and Marketing Director, Alison Pavitt, adds her commentary to this feature:

But despite the inexorable shift of distribution from satellite/cable to the internet it is still linear TV and the main box in the living room around which we cluster for the biggest global events.

“2022 has seen its fair share of such moments, and at these pivotal times it is the linear channels which form the heart of any broadcaster’s multi-platform coverage, helping to inform the national and international debate and uniting audiences around key experiences,” states Alison Pavitt, director of sales and marketing, Pebble.

Read the full piece HERE.

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Cloud advances push virtualised playout to the forefront

The move to remote production has clarified its role

In this piece Mat Shell, Head of Sales, adds his thoughts on Virtualised Playout.

LONDON—Playout has always been a crucial element in the broadcast distribution chain but it is becoming even more so due to changing requirements and technological capabilities.

Broadcast technology developers like to talk in terms of evolution when it comes to advances in equipment and operational practices. The area of broadcasting that has perhaps evolved in the true sense of the word is playout. Over the years it has moved from being based on videotape—initially played out from banks of individual machines and then later automated carousels—within a broadcaster’s headquarters to third party facilities, with the further shift to file and server-based distribution.

That evolution has continued with the advent of the cloud, where files may be located outside the control center, with the most recent advancement being the further shift to remote or from-home working. 

While the adoption of virtual techniques were largely foisted on the TV sector due to the Covid outbreak, they were already being used in some circumstances and were only going to become more widespread in the future. The coronavirus, as with so many things, compelled broadcasters to bring their plans for this kind of implementation forward.

Mat Shell, head of sales at Pebble, acknowledges that the various lockdowns and resulting shift to working from home increased the need for “secure remote access” to playout systems. 

“System implementations obviously had to change,” he says. “The majority of broadcasters are still commissioning bare-metal systems as they contemplate their transitions to more flexible IP-based technologies,” he said. “But, regardless of whether it’s a playout solution deployed on premises or is virtualized or a mixture of both, what has driven the most change is the need to control those systems remotely in a secure way.”

Web-based monitoring and control systems enable broadcasters to run channels either within a traditional transmission control area or from an outside location, which includes other premises or an operator’s home. As for other requirements, Shell says broadcasters are “likely to want their linear channels or playout facility” to feed any OTT platforms they operate. 

“They may also wish for linear channels to feature on YouTube, complete with unique branding,” he says. “Broadcasters additionally want the ability for playout systems—both on the ground and virtualized—to cater for pop-up or event channels, specifically for OTT streaming.”

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Head in the cloud?

Why having the flexibility of the cloud with the confidence on-premises is the way forward

It is clear the future of broadcast is IP. And it is inevitable that broadcast operations, including media playout as well as media capture, management and delivery, will ultimately be based on cloud technologies.

Making the transition to IP will allow broadcasters to scale and adapt easily, giving them the flexibility to configure and manage devices as well as workflows. With the ability to quickly spin up new services, they’ll be able to meet the ever-changing demands of audiences for engaging content. And now, cloud technologies are at the point of hitting cost efficiencies where it can make sense for certain workflows to exist fully in the cloud. By using computing and processing that scales upon demand, companies only pay for the capacity they need, when they need it. Organisations can immediately free up their capital budgets and re-invest their money to generate new revenue.

And that’s only the beginning. The broadcast landscape is clearly changing, with streaming and video-on-demand services growing more popular. The growth of newer streaming AVOD services and rapidly growing models like Free Ad-Supported Streaming TV (“FAST”) services, make the case for the cloud even stronger.

Content owners need to act and respond efficiently to prepare and distribute their content to a growing number of platforms. Cloud computing lets facilities work on thousands of files simultaneously, with the ability to scale up or down at any time depending on their production workload. Reacting and distributing content to these platforms faster, means more potential content monetisation opportunities.

However, switching wholesale to the cloud does not make sense for all operations. There are good reasons for many broadcasters not to migrate their entire playout operation. The range of reasons varies from limited budgetary or personnel resources, transition projects still on hold in the wake of the pandemic, lingering doubts and concerns about the cloud’s security and reliability, and refresh cycles which mean they still want to leverage the functionality of their current infrastructure.

The increasingly common solution: a hybrid migration path to the cloud.

Read the article on Page 6 in full HERE.

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Pebble participates in JT-NM Tested Program, delivering documented insight into how vendor equipment conforms to specific SMPTE standards, AMWA NMOS specifications and selected real-world scenarios

JT-NM has published the JT-NM Tested Catalog, which lists vendor results and also contains test plans executed by the JT-NM Tested Team in Wuppertal, Germany in August of 2022 at Riedel Communications.

Epsom, Surrey, UK, 5 October 2022: Pebble, the leading automation, content management, and integrated channel specialist, announces that its solutions have been tested by the Joint Task Force on Networked Media (JT-NM) as a part of the NMOS ecosystem. Passing the rigorous tests demonstrates Pebble’s commitment to the adoption of open standards and gives customers further benefits as part of industry-leading standards in governance, interoperability, and security.

The JT-NM is a self-coordinating group of industry bodies working together to forward the development of IP technologies for professional media systems. JT-NM Tested is a stringent test of how vendor equipment conforms to key parts of SMPTE standards, AMWA NMOS specifications and selected real-world scenarios. It helps end users more confidently make purchase decisions from vendors whose products conform to relevant standards and specifications.

In turn, vendors get public recognition that their products meet the criteria established by the JT-NM, the appropriate badges and inclusion into catalogues of tested products and will be able to use the badges and make marketing statements to encourage the sales of their products.

As demonstrated at IBC2022 in the IP Showcase Theatre, Pebble solutions meet JT-NM Tested conditions for both SMPTE ST 2110 and NMOS/TR-1001-1 workflows and integrations. JT-NM Tested makes it easier for end users to identify which products conform to key parts of SMPTE standards and AMWA NMOS specifications. They will also be able to make more confident purchasing decisions from the vendors whose products conform.

Technical Lead at Pebble, Cristian Recoseanu explains, “The hope of enabling smoother IP integrations inside media production facilities has long been a hot topic. It has gained renewed significance because of a greater desire to make the transition to IP technologies while keeping complexity and integration efforts under control. By being a confirmed part of the NMOS open ecosystem, Pebble has shown how its solutions adhere to the most testing specifications and removes the barriers for simple and seamless integrations.”

Pebble’s Head of R&D, Daniel Robinson says, “Meeting the test conditions laid down by JT-NM allows our customers to gain visibility into our track record in terms of aligning our solutions with the essential industry standards and specifications. It’s a testament to the great efforts of our teams designing systems and tools that meets the needs of broadcasters as they overcome the challenges of transitioning to IP-based technologies. I’m delighted that our efforts have been recognised in this way and it was brilliant to participate in the program with other esteemed industry peers.”

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Meet our Technical Lead, Edmund Lewry

Edmund featured in TVBEurope’s “Meet The” Series where they talk to a range of people working within the media and entertainment industry about their average working day in their roles. The piece can be found online here.

Talk us through an average day of your role?

I work at Pebble as one of the Technical Leads for R&D working specifically on Oceans which is our cloud-first broadcast technology platform. Here we are working to deliver our playout automation solutions via Oceans either on-premises or in the cloud or across both to offer a hybrid approach.

I start the day early and first work out what I want to achieve that day and build a to-do list. Much of my role is overseeing the code written by our team of software developers. I also perform some coding/development work myself, looking at what tickets have come in as well as prioritising what features we need to build on our playout automation software, working quite closely with product owner, Tom Cage, Head of Automation to ensure that what we deliver with our Pebble Automation software translates as it should on the Oceans platform.

How did you get started in the media industry?

I started at Pebble fresh out of university having graduated with a degree in computer science just over 9 years ago. Working in this industry was entirely serendipitous. It was one of the few jobs I had applied for that met my salary expectations and on top of that the work described really interested me. It’s quite an appealing niche I have found myself in! It’s the kind of work you don’t see the equivalent of in the market because you’re working on complex real time software development of interesting solutions that are uniquely pertinent to Pebble and the way we deliver them.

What training did you have before entering the industry?

I haven’t had any specific media based training. My degree in Computer Science has definitely been useful for this role, but to truly understand the industry I’ve had to immerse myself in it. I have attended in-house training courses to understand the context in which our solutions are delivered and how they serve broadcasters who are our main customer base. I have also attended IBC which was incredibly useful to gain further context and learn more about the media and TV industry from a broader perspective.

Why do you enjoy working in the industry?

First off it’s the people. It’s the one thing that has made me stay at Pebble. And of course, the work we do has kept me interested and motivates me. Right now the industry is going through an interesting transitional period. We’re in this weird part of history right now, because the industry is moving away from traditional infrastructure working on-premises to IP and cloud-based technologies, where new standards have been released from the likes of SMPTE and AMWA, together with new approaches to broadcast workflows and playout automation. What we do at Pebble is quite complicated – and it needs to be to cater for complex workflows in a way that makes it easier for our customers. It’s great making it all work together and knowing we make a difference where it counts.

What piece of advice would you offer someone looking to explore a role similar to yours?

As a software developer it’s so important to spend time to understand and enjoy the media side of the role. In some cases, individuals can fall in the trap of defining themselves as ‘software developers who happen to work in media industry.’ If you want to work in this industry, you can speed up your own self-development if you truly understand the disparate pieces of the industry. Knowing what the industry actually does and having that perspective means you avoid major pitfalls. For example, code can be written that fits the brief but is not fit for purpose – a product owner is likely to point out that it will fall down at a specific point, because you haven’t considered how it gets used in the wider context. So treat the broadcast industry with the same level of importance and curiosity as the software industry and I think you’ll really enjoy the work.